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Faction Resources:
Map of faction controlled territories

The Invading Clans
Clan Wolf
Clan Smoke Jaguar
Clan Ghost Bear
Clan Jade Falcon
Clan Steel Viper
Clan Nova Cat

The Inner Sphere
House Kurita
House Steiner
House Davion
House Liao
House Marik
House St. Ives
Rasalhague
Comstar

Map of the Inner Sphere and Clan Invasion Corridors as of 3060:
3060 Map

The Invading Clans:

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Clan Wolf

Clan Wolf

Wizard's Description:
Some think the Clans too rigid, unable to react quickly to the changing conditions across the Clan invasion corridor. Those who doubt Clan Wolf have left the smoking hulks of their BattleMechs strewn across dozens of worlds. Clan Wolf is clever, innovative, and progressive. Its tactics are swift and complex. Its 'Mechs race quickly across the field of battle, delivering a tremendous amount of firepower in carefully coordinated attacks. Behind the lines, the Wolf Clan knows that conflict is not limited to the flash of plasma weapons and the crash of missiles. In the secret councils of the Clans, the Wolf plans equally fierce political assaults.

The time has come for you to lead the force of the Wolf Clan into battle. Deploy your forces quickly and send your fastest units to expose the weak underbelly of your opponent. Do not allow time for defenses to be built. Strike fast, strike hard, and show no weakness!

Clan Smoke Jaguar

Smoke Jaguar

Wizard's Description:
Clan Smoke Jaguar. The name strikes fear into every citizen of the Inner Sphere. The orbital bombardment of the planet Turtle Bay left thousands dead, millions homeless, and no question as to the Clan's direct and brutal methods. No compromise. No negotiation. No surrender. The Inner Sphere forces are corrupt, and the other invading Clans are weak. The destiny of Smoke Jaguar is to lead the final crusade to retake Terra and bring order to the worlds of humanity.

Take command of a Smoke Jaguar force with this savage deck bristling with killer missile 'Mechs and devious Mission cards. Raze your opponent's stockpile from afar and claim victory for the Smoke Jaguar. Show no mercy!

Clan Ghost Bear

Ghost Bear

Wizard's Description:
The ghost bear is a solitary hunter from the icy arctic regions of the Clan homeworld, Strana Mechty. It lurks quietly in the deep snowfields, waiting its chance to strike with overwhelming power on its unsuspecting prey. The Clan warriors who have taken this fearsome predator as their totem share many of its traits. While they take no action without deliberation, they are mighty when they decide to strike. They are never hasty, but always successful.

Take command of a Clan Ghost Bear force with this potent deck. Many of your 'Mechs are jump capable, allowing you to seize the initiative on the battlefield. Your superior Mission planning will allow your forces to survive almost certain destruction and deliver unexpectedly deadly results when you have the upper hand.

Clan Jade Falcon

Jade Falcon

Wizard's Description:
After suffering humiliating defeats on Twycross and Tukayyid, Clan Jade Falcon seeks to redeem its honor at all costs. The time for underestimating opponents is past. The Jade Falcons now bring their biggest, heaviest 'Mechs to the battlefield. Equipped with the most devastating weapons, the Clan uses these powerful 'Mechs with ruthless efficiency.

The Jade Falcon force bristles with firepower. Challenge your enemy to combat with the ancient batchall ritual. Tell your opponent exactly what you intend to do and deploy limitless resources and monstrous engines of destruction. You'll send those massive 'Mechs against the opposing forces and crush them. Every battle is a vindication, every victory one step closer to redemption.

Clan Steel Viper

Steel Viper

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Clan Nova Cat

Nova Cat

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The Inner Sphere:

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House Kurita:

House Kurita

Wizard's Description:
Steadfast in bushido, the way of the warrior, the soldiers of the Draconis Combine are legendary. These honorable samurai follow an ancient code of loyalty, honor, and obedience. Under the wise leadership of House Kurita, the Combine rallied during the invasion of the Inner Sphere to defend Luthien, the Kurita homeworld, against a fearsome Clan invasion force. Both Inner Sphere and Clan MechWarriors recognize that the soldiers of the Dragon are ferocious and tenacious. They are well versed in The Art of War and understand how to use terrain to their advantage.

Now you can lead the Kurita samurai into battle. Focus on bringing your large, powerful 'Mechs into battle at just the right time to swing the balance of power in your favor. Strike from cover and hit your opponents when they are trapped in the open. Retreat is not permissible, and failure is impossible!

House Steiner:

House Steiner

Wizard's Description:
Conventional wisdom dictates that the military forces of House Steiner are slow, ill-maintained, and bereft of strong leadership. The Steiner MechWarriors are fond of reminding defeated opponents of this reputation. Far from inept, the soldiers of this House are dedicated and resourceful. While clever tactics and fancy maneuvers may be popular with the other Houses and Clans, House Steiner forces know that a big 'Mech that can take a lot of pounding and keep delivering a withering fire on target gets the job done just as effectively.

Take this deck to the battlefield and serve up some serious hurtin'. Your enemy may be faster, better-equipped, and able to run circles around your 'Mechs, but the battle won't be won with clever tricks. In the end it all comes down to simple, raw firepower. This is your chance to pull the trigger!

House Davion:

House Davion

Wizard's Description:
During a time of great chaos, the Inner Sphere looks to House Davion for leadership. While the Clans regard themselves as the ultimate warriors, possessed of superior technology and ability, the MechWarriors of the Federated Suns know that they can triumph. When Clan Jade Falcon occupied Coventry and dared the Inner Sphere to drive it away, the joint task force assembled from across the Inner Sphere, lead by Prince Victor Steiner-Davion, drove them from the world without a single shot fired.

A rumble of thunder fills the air. The racing BattleMechs of the Davion legions, bearing the symbol of the Federated Suns, march to war. Davion 'Mechs are piloted by the best MechWarriors in the Inner Sphere. Now is the time to take control of your destiny and seize this opportunity for victory!

House Liao:

House Liao

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House Marik:

House Marik

WIP

St. Ives:

St. Ives

WIP

Rasalhauge:

Rasalhauge

WIP

Comstar:

Comstar

Wizard's Description:
For ten generations ComStar has watched and waited for this day. The Inner Sphere is battered, having suffered from the Clan invasion and their own internal rivalries. The Clans themselves are much reduced from the height of their power, suffering defeat by ComStar at the battle of Tukayyid. Only ComStar has the technical knowledge and resources to take control of the situation and unite humanity under one banner. Soon none will doubt the will and the Word of Blake!

The strategies of all the factions are different. Only ComStar has the ability to field a force capable of dealing with each faction. In the name of Blake, you will field immense 'Mechs that employ forgotten Star League technology. Your BattleMechs can stand toe to toe with any force, any time, anywhere. As long as your faith is strong, you cannot be stopped in your quest to bring order from chaos.

The Wolf's Dragoons / Mercenaries:

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